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Old Jun 17, 2006, 03:30 AM // 03:30   #1
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Default Concept class: The Jester

Here's a little something I cooked up; imagine a Jester, all dressed up in funny clothes and hat and possibly weilding a toy cane with a comical head in effigy on top of it. Okay, now what could this Jester do that could help teams... Well, a Jester main job is to keep royalty amused but supposed that his "amusing" abilities could be used for something else than just being the king's buffoon.

First, the ablilities; Jesters would be agile, very agile and of course wear armor that would be in the same class as the mesmer. As weapons go, it could be a wand, a staff or a funny stick of some kind. They would not be melee characters.



Here are some of the skills I thought about:

1) Fumble: For [x] amount of seconds, the next attack is missed and the attacker is knocked down.

2) Toy Rattle: For [x] amount of seconds, attacked hears the ever annoying sound of a baby rattle or some other noisy toy (only the target hears it). While enduring this, the "victim" attacks or spells take 2-3 times as long.

3) Confettis: The attacker is showered with confettis thus blinding him for [x] amounts of seconds.

4) Killer Joke [Elite]: Target foe and adjacent foes hear a quick and witty joke and for [x] amounts of seconds suffer a given health degeneration and are interupted.

5) Zwing!: For [x] amount of seconds, you run 30% faster and have a 75% of escaping attacks.

6) Slippery Grounds: For [x] amount of seconds, target foe can only walk and has a 50% chance of falling down (similar to being knocked down).

7) Firework: The jester casts a colorful firework that distracts the attacker (causes interruption).

8) House of Mirrors: Attacker sees [x] amount of target duplicates and has a proportionate chance of hitting. For example; if the attacker sees his target multiplied by 5, he stands a 1 in 5 chance of landing a hit.

9) Water Balloon: For 2-6 seconds after impact, the next time attacker uses a skill, that skill is interrupted and takes an additional [x] amounts of seconds to re-cast.

10) Deck of Cards: Jester pulls a card, the number on the card is the amount suffered by the target (higher skill could double or triple the amount of damage). A high-end card; Aces for example could cause damage + hp degeneration. A Joker card could cause the attacker to lose all energy.

11) Alum: Target foe is silenced for [x] amounts of seconds and cannot cast spells.

12) Firecrackers: Jester throws a string of firecrackers. Taget foe and all adjacent foes suffer [x] amount of damage and are cannot be the target of enchantment for [x] amounts of seconds.

13) Bowling ball [elite]: Jester makes into a ball and rolls rapidly towards target. Touched target and all adjacent foes are knocked down.

14) Scarecrow: for [x] amounts of seconds, target foe suffers health degeneration of [x].

15) Ink Balloon: Target is blinded for [x] amounts of seconds and all physical attacks are missed.

16) Trempoline: Target foe bounces a few feet into the air for [x] seconds and cannot attack while bouncing.

Well, I wrote all this in one sitting and this is about all I could come up with in such a short time. Tell me what you think.

Edit: a few typos and two new ideas; #15 and 16.

Last edited by Bethany; Jun 17, 2006 at 03:52 AM // 03:52..
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Old Jun 17, 2006, 03:39 AM // 03:39   #2
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Wow. That's quite an awesome concept. I'd totally make a Jester. xD
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Old Jun 17, 2006, 03:49 AM // 03:49   #3
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I think that the effects caused are too similar to mesmer abilities. It's probably just going to be added to mesmer abilities anyway. Besides, you can't really get 3 attributes and a primary from this. The only primary attribute for this I can think of is Luck, which has a chance to raise your attributes by 2 for the skill used.
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Old Jun 17, 2006, 04:01 AM // 04:01   #4
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I know what you mean but like I said, I cooked this up in a jippy. Basically I wanted a class that would bring funny moments and comedy relief a the while being somewhat useful in a group.
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Old Jun 17, 2006, 04:04 AM // 04:04   #5
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Is Jester really that funny?

Jester => Joker => Clown => Nightmare

anyway.. fun class, maybe could develop it even more (combin with the Gambler CC) But I do like the pictures, can't say no to that.
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Old Jun 17, 2006, 04:15 AM // 04:15   #6
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The idea of the Jester came about a few minutes before starting this thread as I was cleaning up an image dump folder on one of my drives. If I would have found one of those maniacal laughing faces in a funny suit I would have skipped the idea. I do agree that for many people, clowns we're nothing but scary while they were kids (and this includes myself) but I still think it would be an interesting class to play/develop.
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Old Jun 17, 2006, 07:20 AM // 07:20   #7
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Great idea...but I don't think it will fit the "War" part of Guild Wars
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Old Jun 17, 2006, 10:03 AM // 10:03   #8
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/signed

Imagine a "Killer Fart" Elite, enemies drop their weapons and fan the smell away or hold their noses. SBD FTW
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Old Jun 17, 2006, 01:46 PM // 13:46   #9
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omg, just hearing the name Jester in GW sends a chill down my spine, id be more scared fighting them than i SHOULD be when fighting a necro

For that reason^^ /totally signed.

You're skills are really, weird though...
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Old Jun 17, 2006, 02:03 PM // 14:03   #10
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/not signed

GW doesnt need joke professions :P
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Old Jun 17, 2006, 02:05 PM // 14:05   #11
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Is this some kinda sick joke ?!

:P
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Old Jun 17, 2006, 02:32 PM // 14:32   #12
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I'm certainly aware that the jester will never make it in any form into chapter 3 or any subsequent chapters, but I had a great time last night just popping up this thing.
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Old Jun 18, 2006, 06:13 AM // 06:13   #13
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Quote:
Originally Posted by Bethany
I'm certainly aware that the jester will never make it in any form into chapter 3 or any subsequent chapters, but I had a great time last night just popping up this thing.
Sorry but I had to say something.. You had a great time by thinking of a concept? You poor thing.
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Old Jun 18, 2006, 06:18 AM // 06:18   #14
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Writting Concept class is a fun thing. always an feel of accomplishment when putting your ideas into words.

but than... I am sure you would had greater time popping up/in/out some other thing(s)....
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